
Switching back to Delsin for some arena challenges took a lot more adjustment than I expected at first. The changes to how she plays compared to Delsin are small, but they add up through the course of the game and she ended up feeling relatively unique. The city of Seattle has also been sprinkled with neon "boosts" that Fetch can zoom through to get an extra burst of speed.
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Fetch gets new abilities (such as homing missiles) and also has a lengthy skill tree full of options to tweak both new and pre-existing abilities. However, Sucker Punch has wisely plumped up the offerings of this single set. Second Son gave Delsin access to a whole suite of different power sets to swap between, whereas Fetch is stuck with neon powers alone from the beginning to the end. It's more of a distraction than a replacement for real missions, but it's fun primarily because Infamous' fast-paced, superpowered combat is still fun.įirst Light's gameplay seems limiting at first.

The faster and more skillful you are, the more points you get, allowing you to climb the leaderboards and try to beat your friends. Arena challenges task you with killing waves of enemies and rescuing hostages by, well, killing waves of enemies before they kill the hostage. Most of First Light's story missions are also retreads, though the game offers something new in a handful of interludes: arena challenges. But given how recently I devoted hours to clearing out activities on the exact same map, I didn't feel the same pull here. These activities are a lot of fun, just like they were last time around.

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The majority of First Light takes place in the first half of Seattle from the core game, and the city is filled with recognizable missions - from APCs full of enemies to platforming challenges that reward upgrade points. Graffiti isn't the only repeated side activity from Second Son. Even her graffiti - yeah, she does that too - is a little harder to just laugh off. While both main characters share a similar rebellious attitude, Fetch's seems rooted in a more developed and painful past compared to the almost snotty anti-authoritarianism of Delsin. It also helps that Fetch herself is a great character, more interesting and nuanced than Second Son lead Delsin Rowe.
